<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom">
    <title>lua</title>
    <link rel="self" type="application/atom+xml" href="https://links.biapy.com/guest/tags/1096/feed"/>
    <updated>2026-06-14T22:18:00+00:00</updated>
    <id>https://links.biapy.com/guest/tags/1096/feed</id>
            <entry>
            <id>https://links.biapy.com/links/12775</id>
            <title type="text"><![CDATA[Luau]]></title>
            <link rel="alternate" href="https://luau.org/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/12775"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[Luau (lowercase u, /ˈlu.aʊ/) is a small, fast, and embeddable programming language based on Lua with a gradual type system. 

- [Luau @ GitHub](https://github.com/luau-lang/luau).]]>
            </summary>
            <updated>2026-05-15T15:03:26+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/12607</id>
            <title type="text"><![CDATA[OpenResty]]></title>
            <link rel="alternate" href="https://openresty.org/en/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/12607"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[High Performance Web Platform Based on Nginx and LuaJIT.

OpenResty® is a dynamic web platform based on NGINX and LuaJIT.

OpenResty® is a full-fledged web platform that integrates our enhanced version of the Nginx core, our enhanced version of LuaJIT, many carefully written Lua libraries, lots of high quality 3rd-party Nginx modules, and most of their external dependencies. It is designed to help developers easily build scalable web applications, web services, and dynamic web gateways.

- [OpenResty @ GitHub](https://github.com/openresty/openresty).]]>
            </summary>
            <updated>2026-04-23T13:42:31+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/12503</id>
            <title type="text"><![CDATA[Proxelar]]></title>
            <link rel="alternate" href="https://github.com/emanuele-em/proxelar" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/12503"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[A Man-in-the-Middle proxy written in Rust.
Intercept, inspect, and modify HTTP/HTTPS traffic with Lua scripting, a TUI, and a web interface.

 A programmable MITM proxy that intercepts HTTP/HTTPS traffic so you don&amp;#039;t have to guess what your app is doing. Forward &amp;amp; reverse modes, TLS interception, TUI, terminal, and web GUI.

Related contents:

- [Veille #51 — L&amp;#039;actu de la semaine @ Camille Roux :fr:](https://www.camilleroux.com/veille-51-lactu-de-la-semaine/).]]>
            </summary>
            <updated>2026-04-10T08:09:22+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/12086</id>
            <title type="text"><![CDATA[Howl :: Editor]]></title>
            <link rel="alternate" href="https://howl.io/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/12086"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[A general purpose, fast and lightweight editor with a keyboard-centric minimalistic user interface.

Built on LuaJIT and fully programmable using Lua or Moonscript.

Howl is a general purpose editor that aims to be both lightweight and fully customizable. It is built on top of the very fast LuaJIT runtime, and can be extended in either Lua or Moonscript. It has a minimalistic UI driven mainly by the keyboard. 

- [Howl @ GitHub](https://github.com/howl-editor/howl/).

Related contents:

- [Writing my own text editor, and daily-driving it @ jsbarretto.com](https://blog.jsbarretto.com/post/text-editor).]]>
            </summary>
            <updated>2026-03-11T12:11:29+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/1239</id>
            <title type="text"><![CDATA[smiti18n]]></title>
            <link rel="alternate" href="https://github.com/Oval-Tutu/smiti18n" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/1239"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[A very complete internationalization library for Lua with LÖVE support 🌕💕 

Related contents:

- [Ep 51: Moodling Myself Silly @ Linux Matters](https://linuxmatters.sh/51/).]]>
            </summary>
            <updated>2025-08-28T19:23:03+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/2331</id>
            <title type="text"><![CDATA[Devilspie2]]></title>
            <link rel="alternate" href="https://github.com/dsalt/devilspie2/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/2331"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[Devilspie2 is a window matching utility, allowing the user to perform scripted actions on windows as they are opened and closed.
Devilspie 2 is based on the excellent program Devil&amp;#039;s Pie by Ross Burton. It will read Lua scripts from a folder and run them whenever a window is opened, and the rules in them are applied on the window.]]>
            </summary>
            <updated>2025-08-28T22:24:51+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/3831</id>
            <title type="text"><![CDATA[SilverBullet]]></title>
            <link rel="alternate" href="https://silverbullet.md/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/3831"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[SilverBullet is a note-taking application optimized for people with a hacker mindset. We all take notes. There’s a million note taking applications out there. Wouldn’t it be nice to have one where your notes are _more_ than plain text files? Where your notes essentially become a _database_ that you can query; that you can build custom knowledge applications on top of? A _hackable notebook_, if you will?

- [SilverBullet @ GitHub](https://github.com/silverbulletmd/silverbullet).

Related contents:

- [SilverBullet Intro &amp;amp; Demo (v2 edition) @ Zef Hemel&amp;#039;s YouTube](https://www.youtube.com/watch?v=mik1EbTshX4).
- [Silverbullet - Le wiki markdown dans lequel vous pouvez tout coder en LUA @ Korben :fr:](https://korben.info/silverbullet-wiki-markdown-lua-scripting.html).]]>
            </summary>
            <updated>2025-11-12T07:41:01+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/4450</id>
            <title type="text"><![CDATA[libvips]]></title>
            <link rel="alternate" href="https://www.libvips.org/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/4450"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[libvips is a demand-driven, horizontally threaded image processing library.

It implements around 300 operations covering arithmetic, histograms,
convolution, morphological operations, frequency filtering, color,
resampling, statistics, and others.

- [libvips @ GitHub](https://github.com/libvips/libvips).]]>
            </summary>
            <updated>2025-08-29T04:18:37+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/5970</id>
            <title type="text"><![CDATA[Knot Resolver]]></title>
            <link rel="alternate" href="https://www.knot-resolver.cz/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/5970"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[Resolve DNS names like it’s 2023. The Knot Resolver is a caching DNS resolver scalable from huge resolver farms down to https://gitlab.nic.cz/knot/knot-resolver/home network routers.
Knot Resolver is a caching full resolver implementation written in C and LuaJIT, both a resolver library and a daemon. The core architecture is tiny and efficient, and provides a foundation and
a state-machine like API for extensions. There are three modules built-in - iterator, validator, cache, and a few more are loaded by default. Most of the rich features are written in Lua(JIT) and C. Batteries are included, but optional.

- [Knot Resolver&amp;#039;s GitLab](https://gitlab.nic.cz/knot/knot-resolver/)]]>
            </summary>
            <updated>2026-03-30T08:43:56+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/6253</id>
            <title type="text"><![CDATA[Lite XL]]></title>
            <link rel="alternate" href="https://lite-xl.com/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/6253"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[A lightweight, simple, fast, feature-filled, and extremely extensible text editor written in C, and Lua, adapted from lite.

[Lite XL @ GitHub](https://github.com/lite-xl/lite-xl).]]>
            </summary>
            <updated>2025-08-29T09:19:04+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/7472</id>
            <title type="text"><![CDATA[Torch]]></title>
            <link rel="alternate" href="http://torch.ch/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/7472"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[Scientific computing for LuaJIT.
Torch is a scientific computing framework with wide support for machine learning algorithms that puts GPUs first. It is easy to use and efficient, thanks to an easy and fast scripting language, LuaJIT, and an underlying C/CUDA implementation.]]>
            </summary>
            <updated>2025-08-29T12:43:00+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/7651</id>
            <title type="text"><![CDATA[Defold]]></title>
            <link rel="alternate" href="http://www.defold.com/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/7651"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[Defold is a completely free to use game engine for development of desktop, mobile and web games. 

- [Defold @ GitHub](https://github.com/defold/defold).]]>
            </summary>
            <updated>2026-02-28T10:13:10+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/7799</id>
            <title type="text"><![CDATA[LOVE]]></title>
            <link rel="alternate" href="https://love2d.org/wiki/Main_Page" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/7799"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[As you probably know by now, LÖVE is a framework for making 2D games in the Lua programming language. LÖVE is totally free, and can be used in anything from friendly open-source hobby projects, to evil, closed-source commercial ones.]]>
            </summary>
            <updated>2025-08-29T13:37:25+00:00</updated>
        </entry>
    </feed>
