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    <title>zig</title>
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    <updated>2026-04-21T21:22:10+00:00</updated>
    <id>https://links.biapy.com/guest/tags/1191/feed</id>
            <entry>
            <id>https://links.biapy.com/links/11699</id>
            <title type="text"><![CDATA[raylib]]></title>
            <link rel="alternate" href="https://www.raylib.com/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/11699"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[raylib is a simple and easy-to-use library to enjoy videogames programming.

raylib is a simple and easy-to-use library to enjoy videogames programming.

raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it&amp;#039;s especially well suited for prototyping, tooling, graphical applications, embedded systems and education.

- [raylib @ GitHub](https://github.com/raysan5/raylib).

Related contents:

- [Resurrecting Crimsonland @ banteg](https://banteg.xyz/posts/crimsonland/).]]>
            </summary>
            <updated>2026-02-05T08:21:55+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/11000</id>
            <title type="text"><![CDATA[Zigbook]]></title>
            <link rel="alternate" href="https://www.zigbook.net/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/11000"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[Learn the Zig Programming Language.
Learning Zig is not just about adding a language to your resume.
It is about fundamentally changing how you think about software.

 A comprehensive guide to the Zig programming language, a journey from fundamentals to advanced systems programming. 

- [Zigbook @ GitHub](https://github.com/zigbook/zigbook).]]>
            </summary>
            <updated>2025-11-17T15:32:30+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/10411</id>
            <title type="text"><![CDATA[Zedis]]></title>
            <link rel="alternate" href="https://github.com/barddoo/zedis" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/10411"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[Redis in Zig.

A Redis-compatible in-memory data store written in Zig, designed for learning and experimentation. Zedis implements the core Redis protocol and data structures with a focus on simplicity, performance, and thread safety.]]>
            </summary>
            <updated>2025-09-26T13:01:12+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/10062</id>
            <title type="text"><![CDATA[Zex]]></title>
            <link rel="alternate" href="https://github.com/games-by-Mason/zex" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/10062"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[A texture utility for Zig.

Games typically ship with a lot of texture data. It may be tempting to ship texture data as images, but image formats are typically a poor representation for texture data.

Related contents:

- [🖼️ Stop Shipping PNGs In Your Games @ Games by Mason](https://gamesbymason.com/blog/2025/stop-shipping-pngs/).]]>
            </summary>
            <updated>2025-09-08T13:42:22+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/1507</id>
            <title type="text"><![CDATA[Apache OpenDAL™]]></title>
            <link rel="alternate" href="https://opendal.apache.org/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/1507"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[OpenDAL represents Open Data Access Layer. Our vision is One Layer, All Storage.

OpenDAL (/ˈoʊ.pən.dæl/, pronounced &amp;quot;OH-puhn-dal&amp;quot;) is an Open Data Access Layer that enables seamless interaction with diverse storage services.

OpenDAL&amp;#039;s development is guided by its vision of One Layer, All Storage and its core principles: Open Community, Solid Foundation, Fast Access, Object Storage First, and Extensible Architecture.

- [OpenDAL @ GitHub](https://github.com/apache/OpenDAL).

Related contents:

- [AWS S3 SDK breaks its compatible services @ Xuanwo&amp;#039;s Blog](https://xuanwo.io/links/2025/02/aws_s3_sdk_breaks_its_compatible_services/).]]>
            </summary>
            <updated>2025-08-28T20:07:28+00:00</updated>
        </entry>
    </feed>
