<?xml version="1.0" encoding="UTF-8"?>
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    <title>webgl</title>
    <link rel="self" type="application/atom+xml" href="https://links.biapy.com/guest/tags/477/feed"/>
    <updated>2026-09-14T19:22:22+00:00</updated>
    <id>https://links.biapy.com/guest/tags/477/feed</id>
            <entry>
            <id>https://links.biapy.com/links/13912</id>
            <title type="text"><![CDATA[Makepad]]></title>
            <link rel="alternate" href="https://makepad.dev/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/13912"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[Makepad is a creative software development platform for Rust that compiles to wasm/webGL, osx/metal, windows/dx11 linux/opengl.

Makepad is an AI-accelerated application and game development environment for Rust. It combines a high-performance UI runtime, a live-editable design language, and a fast iteration loop so you can build native and web apps with a tight feedback cycle.

- [Makepad @ GitHub](https://github.com/makepad/makepad).]]>
            </summary>
            <updated>2026-09-14T07:49:41+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/13395</id>
            <title type="text"><![CDATA[Canvas UI]]></title>
            <link rel="alternate" href="https://canvasui.dev/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/13395"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[Creative components, in a new dimension.
Creative Canvas and WebGL Component Library.

An open source library of tasteful html-in-canvas &amp;amp; WebGL components. Framework agnostic. Copy, paste, ship.

A library of creative canvas components. Real HTML with WebGL effects running over it. React, Vue, Svelte, vanilla.

- [Canvas UI  @ GitHub](https://github.com/DavidHDev/canvas-ui).]]>
            </summary>
            <updated>2026-07-24T12:15:52+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/13240</id>
            <title type="text"><![CDATA[MapLibre]]></title>
            <link rel="alternate" href="https://maplibre.org/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/13240"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[The MapLibre Organization is an umbrella for open-source mapping libraries.

- [MapLibre GL JS @ GitHub](https://github.com/maplibre/maplibre-gl-js).]]>
            </summary>
            <updated>2026-07-08T06:04:26+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/13151</id>
            <title type="text"><![CDATA[Motion Graphics Skills for AI Coding Agents]]></title>
            <link rel="alternate" href="https://github.com/iart-ai/motion-skills" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/13151"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[50 open-source skills that teach your AI coding agent to make motion graphics, animation &amp;amp; video — kinetic typography, data-viz, explainers, TikTok/Reels, WebGL, Manim. 14 installable packs. By iart.ai, the AI motion agent.]]>
            </summary>
            <updated>2026-06-29T10:46:53+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/11207</id>
            <title type="text"><![CDATA[VoxCSS]]></title>
            <link rel="alternate" href="https://voxcss.com/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/11207"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[CSS voxel engine for the DOM.

 A CSS voxel engine. A 3D grid for the DOM. Renders HTML cuboids by stacking CSS grid layers and applying transforms.

Supports colors and textures, interactions and culling, plus shapes, areas and projections. All without &amp;lt;/canvas&amp;gt;. 

- [VoxCSS @ GitHub](https://github.com/LayoutitStudio/voxcss).

Related contents:

- [VoxCSS – Pour faire du rendu 3D façon Minecraft avec du CSS @ Korben :fr:](https://korben.info/voxcss-moteur-voxel-3d-css-dom.html).]]>
            </summary>
            <updated>2026-02-02T08:29:57+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/10431</id>
            <title type="text"><![CDATA[Messenger]]></title>
            <link rel="alternate" href="https://messenger.abeto.co/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/10431"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[A WebGL game where you deliver messages on a tiny planet.

Related contents:

- [Messenger d&amp;#039;Abeto - Tout quitter pour devenir facteur sur une mini-planète @ Korben :fr:](https://korben.info/messenger-abeto-jeu-facteur-planete.html).]]>
            </summary>
            <updated>2025-09-29T10:04:57+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/302</id>
            <title type="text"><![CDATA[Reagraph]]></title>
            <link rel="alternate" href="https://reagraph.dev/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/302"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[🕸 WebGL Graph Visualizations for React.
WebGL-Powered Open-Source Network Graph Visualization.

a high-performance network graph visualization built in WebGL for React.

- [Reagraph @ GitHub](https://github.com/reaviz/reagraph).]]>
            </summary>
            <updated>2026-01-13T13:24:54+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/560</id>
            <title type="text"><![CDATA[chili3d]]></title>
            <link rel="alternate" href="https://chili3d.com/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/560"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[A web-based 3D CAD application for online model design and editing.

Chili3D is an open-source, browser-based 3D CAD (Computer-Aided Design) application built with TypeScript. It achieves near-native performance by compiling OpenCascade (OCCT) to WebAssembly and integrating with Three.js, enabling powerful online modeling, editing, and rendering—all without the need for local installation.

- [chili3d @ GitHub](https://github.com/xiangechen/chili3d).]]>
            </summary>
            <updated>2025-08-28T17:31:01+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/892</id>
            <title type="text"><![CDATA[Triplex]]></title>
            <link rel="alternate" href="https://triplex.dev/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/892"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[Build the 2D and 3D Web Without Coding.
Your visual workspace for React / Three Fiber. 

Triplex is your visual workspace for building React / Three Fiber components. Build 2D and 3D components without coding using its visual and input controls. Jump down to code when you need to.

Related contents:

- [Épisode \#108 - Les news web dev pour Mars 2025 RC2 @ Double Slash :fr:](https://double-slash.dev/podcasts/news-mars-rc2/).]]>
            </summary>
            <updated>2025-08-28T18:26:33+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/1194</id>
            <title type="text"><![CDATA[Vello]]></title>
            <link rel="alternate" href="https://linebender.org/vello/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/1194"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[A GPU compute-centric 2D renderer. 

Vello is a 2D graphics rendering engine written in Rust, with a focus on GPU compute. It can draw large 2D scenes with interactive or near-interactive performance, using wgpu for GPU access.

- [Vello @ GitHub](https://github.com/linebender/vello).

Related content:

- [I want a good parallel computer @ Raph Levien’s blog](https://raphlinus.github.io/gpu/2025/03/21/good-parallel-computer.html).]]>
            </summary>
            <updated>2025-08-28T19:15:02+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/2637</id>
            <title type="text"><![CDATA[egui]]></title>
            <link rel="alternate" href="https://www.egui.rs/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/2637"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[An immediate mode GUI written in Rust.

egui is an immediate mode GUI library written in Rust. egui runs both on the web and natively on 🐧. On the web it is compiled to WebAssembly and rendered with WebGL. Everything you see is rendered as textured triangles. There is no DOM, HTML, JS or CSS. Just Rust.

- [egui @ GitHub](https://github.com/emilk/egui).]]>
            </summary>
            <updated>2025-08-28T23:17:09+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/3617</id>
            <title type="text"><![CDATA[CesiumJS]]></title>
            <link rel="alternate" href="https://cesium.com/platform/cesiumjs/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/3617"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[An open-source JavaScript library for world-class 3D globes and maps 🌎 

CesiumJS is an open source JavaScript library for creating world-class 3D globes and maps with the best possible performance, precision, visual quality, and ease of use. Developers across industries, from aerospace to smart cities to drones, use CesiumJS to create interactive web apps for sharing dynamic geospatial data.

- [CesiumJS @ GitHub](https://github.com/CesiumGS/cesium).]]>
            </summary>
            <updated>2025-08-29T01:59:17+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/4295</id>
            <title type="text"><![CDATA[Equinox]]></title>
            <link rel="alternate" href="https://equinox.space/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/4295"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[Equinox is a space adventure where the story unfolds as you explore and interact with the environment.

This self-initiated project illustrates how our studio can help clients tell their own stories through immersive, interactive experiences, making every engagement memorable and deeply captivating for their audience.]]>
            </summary>
            <updated>2025-08-29T03:52:16+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/4317</id>
            <title type="text"><![CDATA[Mario Kart 3.js]]></title>
            <link rel="alternate" href="https://lunakepio.github.io/Mario-Kart-3.js/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/4317"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[JavaScript/WebGL Mario Kart.

- [Mario Kart 3.js @ GitHub](https://github.com/Lunakepio/Mario-Kart-3.js/).
- [S4E14 - Il a recodé Mario Kart ! @ Underscore_ :fr:](https://shows.acast.com/micode-underscore/episodes/s4e14-il-a-recode-mario-kart).]]>
            </summary>
            <updated>2025-08-29T03:56:19+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/5271</id>
            <title type="text"><![CDATA[PixiJS]]></title>
            <link rel="alternate" href="https://pixijs.com/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/5271"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[The HTML5 Creation Engine. Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.

This project aims to provide a fast, lightweight 2D library that works across all devices. The PixiJS renderer allows everyone to enjoy the power of hardware acceleration without prior knowledge of WebGL. Also, it&amp;#039;s fast. Really fast.

[PixiJS @ GitHub](https://github.com/pixijs/pixijs).]]>
            </summary>
            <updated>2025-08-29T06:35:46+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/5871</id>
            <title type="text"><![CDATA[Three.js]]></title>
            <link rel="alternate" href="https://threejs.org/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/5871"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[JavaScript 3D Library.

The aim of the project is to create an easy to use, lightweight, cross-browser, general purpose 3D library. The current builds only include a WebGL renderer but WebGPU (experimental), SVG and CSS3D renderers are also available as addons.

- [Three.js @ GitHub](https://github.com/mrdoob/three.js/).

Related contents:

- [Three.js Instances: Rendering Multiple Objects Simultaneously @ Codrops](https://tympanus.net/codrops/2025/07/10/three-js-instances-rendering-multiple-objects-simultaneously/).
- [S2E26: Three.js, WebGPU et IA : où en est la 3D sur le web ? - FAQ #3 @ Human Coders :fr:](https://www.humancoders.com/podcast/three-js-webgpu-et-ia-ou-en-est-la-3d-sur-le-web-faq-3).]]>
            </summary>
            <updated>2026-09-14T07:51:31+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/6126</id>
            <title type="text"><![CDATA[midori]]></title>
            <link rel="alternate" href="https://aeroheim.github.io/midori/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/6126"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[Library for animating image backgrounds in websites using WebGL.

It support the following:

- Configurable dynamic camera
- Animated transitions between backgrounds
- Post-processing effects &amp;amp; particles

 [midori @ GitHub](https://github.com/aeroheim/midori)]]>
            </summary>
            <updated>2025-08-29T08:57:54+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/6317</id>
            <title type="text"><![CDATA[CesiumGS/cesium at master]]></title>
            <link rel="alternate" href="https://github.com/CesiumGS/cesium/tree/master" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/6317"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[CesiumJS is a JavaScript library for creating 3D globes and 2D maps in a web browser without a plugin. It uses WebGL for hardware-accelerated graphics, and is cross-platform, cross-browser, and tuned for dynamic-data visualization.]]>
            </summary>
            <updated>2025-08-29T09:30:10+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/6379</id>
            <title type="text"><![CDATA[ROYGBIV]]></title>
            <link rel="alternate" href="https://github.com/oguzeroglu/ROYGBIV" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/6379"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[A 3D engine for the Web.
ROYGBIV is a WebGL engine for motivated programmers who do not have the budget for buying fancy 3D models or licensing a popular engine but still want to make 60 FPS web applications for both mobile and desktop.]]>
            </summary>
            <updated>2025-08-29T09:41:18+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/6380</id>
            <title type="text"><![CDATA[Parcel]]></title>
            <link rel="alternate" href="https://parceljs.org/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/6380"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[The zero configuration build tool.
Parcel combines a great out-of-the-box development experience with a scalable architecture that can take your project from just getting started to massive production application.]]>
            </summary>
            <updated>2025-08-29T09:41:19+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/7305</id>
            <title type="text"><![CDATA[A-Frame]]></title>
            <link rel="alternate" href="https://github.com/aframevr/aframe" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/7305"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[web framework for building virtual reality experiences.]]>
            </summary>
            <updated>2025-08-29T12:14:46+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/7511</id>
            <title type="text"><![CDATA[Cesium - WebGL Virtual Globe and Map Engine]]></title>
            <link rel="alternate" href="http://cesiumjs.org/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/7511"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[An open-source JavaScript library for world-class 3D globes and maps]]>
            </summary>
            <updated>2025-08-29T12:48:59+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/7608</id>
            <title type="text"><![CDATA[BabylonJS]]></title>
            <link rel="alternate" href="http://www.babylonjs.com/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/7608"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[3D engine based on WebGL/Web Audio and JavaScript.
A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio.]]>
            </summary>
            <updated>2025-08-29T13:05:10+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/7724</id>
            <title type="text"><![CDATA[iTowns]]></title>
            <link rel="alternate" href="https://itowns.github.io/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/7724"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[iTowns is a JS/WebGL framework for
3D geospatial data visualizationw]]>
            </summary>
            <updated>2025-08-29T13:25:18+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/7809</id>
            <title type="text"><![CDATA[A-Frame &amp;amp;#8211; Building Blocks for the VR Web]]></title>
            <link rel="alternate" href="https://aframe.io/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/7809"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[Building blocks for the
virtual reality web

Use markup to create VR experiences that work across desktop, iPhones, and the Oculus Rift. Android support coming soon.]]>
            </summary>
            <updated>2025-08-29T13:39:31+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/8040</id>
            <title type="text"><![CDATA[Babylon.js]]></title>
            <link rel="alternate" href="https://github.com/BabylonJS/Babylon.js" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/8040"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL]]>
            </summary>
            <updated>2025-08-29T14:17:49+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/8175</id>
            <title type="text"><![CDATA[PlayCanvas]]></title>
            <link rel="alternate" href="https://playcanvas.com/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/8175"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[3D HTML5 &amp;amp; WebGL Game Engine.
JavaScript game engine built on WebGL, WebGPU, WebXR and glTF 

PlayCanvas is the world’s easiest to use WebGL Game Engine. It’s free, it’s open source and it’s backed by amazing developer tools.

- [PlayCanvas WebGL Game Engine @ GitHub](https://github.com/playcanvas/engine).]]>
            </summary>
            <updated>2025-08-29T14:40:10+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/8453</id>
            <title type="text"><![CDATA[WebGL Collada viewer]]></title>
            <link rel="alternate" href="http://webgl-collada-viewer.blogspot.fr/" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/8453"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[3Dbop est une visionneuse d&amp;#039;objets 3D pour le web basé sur le moteur Open Source CubicVR. Elle est conçu pour afficher plus facilement des objets 3D créé avec votre logiciel favori (SketchUp, Blender...) dans les navigateurs web compatibles avec la technologie WebGL.]]>
            </summary>
            <updated>2025-08-29T15:26:30+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/8481</id>
            <title type="text"><![CDATA[OSGJS]]></title>
            <link rel="alternate" href="https://github.com/cedricpinson/osgjs" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/8481"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[OSGJS is a WebGL framework based on OpenSceneGraph concepts. It allows an individual to use an “OpenSceneGraph-like” toolbox to interact with WebGL via JavaScript, and provides facilities for exporting various assets to the osgjs format. The API is kept as similar to OpenSceneGraph as possible, providing a familiar environment to veterans of the library and introducing newcomers to a popular and heavily-scrutinzed set of interfaces]]>
            </summary>
            <updated>2025-08-29T15:32:31+00:00</updated>
        </entry>
            <entry>
            <id>https://links.biapy.com/links/9114</id>
            <title type="text"><![CDATA[tQuery - extensions for three.js]]></title>
            <link rel="alternate" href="http://jeromeetienne.github.com/tquery" />
            <link rel="via" type="application/atom+xml" href="https://links.biapy.com/links/9114"/>
            <author>
                <name><![CDATA[Biapy]]></name>
            </author>
            <summary type="text">
                <![CDATA[tQuery is a thin library on top of three.js It is an extension system for people to write plugins. To help them share their code and build on top of each other. It mimics jquery api, well know for its usuability. tQuery aims for &amp;amp;quot;it is should not be harder than playing with lego bricks.&amp;amp;quot;]]>
            </summary>
            <updated>2025-08-29T17:17:32+00:00</updated>
        </entry>
    </feed>
