An open-source JavaScript library for world-class 3D globes and maps 🌎
CesiumJS is an open source JavaScript library for creating world-class 3D globes and maps with the best possible performance, precision, visual quality, and ease of use. Developers across industries, from aerospace to smart cities to drones, use CesiumJS to create interactive web apps for sharing dynamic geospatial data.
Equinox is a space adventure where the story unfolds as you explore and interact with the environment.
This self-initiated project illustrates how our studio can help clients tell their own stories through immersive, interactive experiences, making every engagement memorable and deeply captivating for their audience.
The HTML5 Creation Engine. Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
This project aims to provide a fast, lightweight 2D library that works across all devices. The PixiJS renderer allows everyone to enjoy the power of hardware acceleration without prior knowledge of WebGL. Also, it's fast. Really fast.
JavaScript 3D Library.
The aim of the project is to create an easy to use, lightweight, cross-browser, general purpose 3D library. The current builds only include a WebGL renderer but WebGPU (experimental), SVG and CSS3D renderers are also available as addons.
Library for animating image backgrounds in websites using WebGL.
It support the following:
Post-processing effects & particles
An open-source JavaScript library for world-class 3D globes and maps
3D engine based on WebGL/Web Audio and JavaScript.
A complete JavaScript framework for building 3D games with HTML5, WebGL and Web Audio.
iTowns is a JS/WebGL framework for
3D geospatial data visualizationw
Building blocks for the
virtual reality web
Use markup to create VR experiences that work across desktop, iPhones, and the Oculus Rift. Android support coming soon.
Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
3D HTML5 & WebGL Game Engine.
JavaScript game engine built on WebGL, WebGPU, WebXR and glTF
PlayCanvas is the world’s easiest to use WebGL Game Engine. It’s free, it’s open source and it’s backed by amazing developer tools.
3Dbop est une visionneuse d'objets 3D pour le web basé sur le moteur Open Source CubicVR. Elle est conçu pour afficher plus facilement des objets 3D créé avec votre logiciel favori (SketchUp, Blender...) dans les navigateurs web compatibles avec la technologie WebGL.
OSGJS is a WebGL framework based on OpenSceneGraph concepts. It allows an individual to use an “OpenSceneGraph-like” toolbox to interact with WebGL via JavaScript, and provides facilities for exporting various assets to the osgjs format. The API is kept as similar to OpenSceneGraph as possible, providing a familiar environment to veterans of the library and introducing newcomers to a popular and heavily-scrutinzed set of interfaces
tQuery is a thin library on top of three.js It is an extension system for people to write plugins. To help them share their code and build on top of each other. It mimics jquery api, well know for its usuability. tQuery aims for "it is should not be harder than playing with lego bricks."